Difference between revisions of "Timeline Panel"
Chris Monson (Talk | contribs) (Created page with "The timeline panel is your main work space for working with cue timings, audio synchronization and midi show control. ==Cues== ==Cue Types== ===Hold=== ===Follow=== ===Track...") |
Chris Monson (Talk | contribs) (→Cues) |
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==Cues== | ==Cues== | ||
+ | ===Important Concepts=== | ||
+ | By default, cues in Lightforge function in a tracking system. What this means is that for each cue you create the only thing that is being saved is the changes since your last cue. In short, if you turn a light on, it stays on until you tell it to turn off in a later cue. It's important to understand this because there are various positive and potentially negative ramifications to this approach. | ||
+ | |||
+ | '''The Positive:''' | ||
+ | If you forgot to add something into your show and it's supposed to be in every cue, all you have to do is add it to the first cue, and it will track through the rest of your cues until it's told to do otherwise. | ||
+ | |||
+ | '''The Negative:''' | ||
+ | If you want to add something to a single cue you will need to remove it in the following cue otherwise it will continue tracking throughout the rest of your show. | ||
+ | |||
+ | In general the tracking approach creates simpler shows, with less to manage. Instead of having to look through every channel on a cue to make an adjustment you only need to deal with what has been changed in that particular cue. | ||
==Cue Types== | ==Cue Types== |
Revision as of 01:27, 27 February 2013
The timeline panel is your main work space for working with cue timings, audio synchronization and midi show control.
Contents |
Cues
Important Concepts
By default, cues in Lightforge function in a tracking system. What this means is that for each cue you create the only thing that is being saved is the changes since your last cue. In short, if you turn a light on, it stays on until you tell it to turn off in a later cue. It's important to understand this because there are various positive and potentially negative ramifications to this approach.
The Positive: If you forgot to add something into your show and it's supposed to be in every cue, all you have to do is add it to the first cue, and it will track through the rest of your cues until it's told to do otherwise.
The Negative: If you want to add something to a single cue you will need to remove it in the following cue otherwise it will continue tracking throughout the rest of your show.
In general the tracking approach creates simpler shows, with less to manage. Instead of having to look through every channel on a cue to make an adjustment you only need to deal with what has been changed in that particular cue.