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Lightforge Build v0.3.1.1
  • We are happy to announce that this evening we have released Lightforge v0.3.1.1. This version contains quite a few new features, the largest of which is step based effects. This system allows you so create effects by specifying certain looks that you want your lighting rig to step between. Another new feature is the Load Cuelist command marker. This allows you to play seamlessly from one cuelist to another. A full list of features and bug fixes can be seen below.

    New Features:
    • Step based effects can now be created.
    • You can move between cuelists with the Load Cuelist command marker.
    • Color picker now has a brightness setting.
    • You can now delete effects from the library.
    • Cuelists are now cached to allow for smoother transitions between lists.
    • Palette and intensity fade times can now be adjusted.


    Bug Fixes:
    • Midi Show Control no longer requires Midi Input to be enabled in order to output midi.
    • Mobile control now works properly again.
    • Lightforge is no longer unresponsive for several seconds on startup.
    • Lightforge can no longer be placed in a state where if continually tries to update unsuccessfully.
    • Moving fixtures from one group to another no longer causes that fixture to stop functioning.
    • Clicking the bottom section of the Effect Settings panel no longer tries to set time on non-cue effects.
    • Deleting a group with with the main group selected as well no longer causes a crash.
    • Updating a palette will now properly save the palette.
    • Faders can no longer produce values greater than 100%.
    • You can no longer move groups that aren't in edit mode.
    • Showlist panel now drags properly when the scrollbar as active.
    • Creating a new show properly clears the palette list.


    If you have any issues with this patch please let us know so we can fix them as promptly as possible.

    Chris Monson
    Lead Developer
    Visual Sorcery
  • hey great update..
    except, the auto update, puts it in an endless loop..

    start LF
    ask, do you want to update..
    updating
    update successful
    restarts
    LF 3.06
    ask, do you want to update??

    not sure if it's me..

    is there a manual update?
  • This is an issue in v0.3.0.6 and earlier. Occasionally on updating the lightforge executable doesn't get released properly and it results in a file named Lightforge.exe.PendingOverwrite or Lightforge.exe.tmp being created in your lightforge directory. This was fixed in this update.

    To update properly just go into your lightforge directory (normally C:\program files (x86)\lightforge beta\ and delete any files named Lightforge.exe.PendingOverwrite or Lightforge.exe.tmp. Alternatively installing via the installer should fix it as well. You can download it at http://www.visualsorcery.com/downloads/lightforgebetainstaller.exe

    Chris Monson
    Lead Developer
    Visual Sorcery
  • sweet, 3.1.1 baby!!!